A downloadable game

In this assignment on game design, you will use Twine to create an adventure game that explores the history of gaming. Players will travel through time by exploring key eras in gaming history from the 1950s to the early 2000s. This assignment challenges recognizing the history of game development while embracing technological and societal advancements, illustrating the dichotomy between gaming's past and future.

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Milestones.html 467 kB